Of Frost and Fortune
‘Faerûn’ is a term referring to a massive continent and its surrounding subcontinents located on the planet of Toril. Specifically, your adventure begins on the borders of Northwest Faerûn, in a town known as Loudwater.
The following is out of game information:
The sub-continent of Faerûn is set on the planet Toril, or, more formally, “Abeir-Toril.” Faerûn is the western part of an unnamed supercontinent that is quite similar to real-world Afro-Eurasia. This continent also includes Kara-Tur, which was the original setting of the D&D Oriental Adventures campaign setting, and Zakhara, home to the Arabian Nights setting Al-Qadim. Maztica, home of a tribal, Aztec-like civilization is far to the west, across an Atlantic-like ocean called the Trackless Sea. The subterranean regions underneath Faerûn are called the Underdark.
Faerûn includes terrain that is as varied as that of Europe, western Asia, and much of Africa is on our planet Earth. Role-playing campaigns in Faerûn can be set in a wide variety of locations, each with its own hazards and potential rewards for the participants.
Besides the exterior coastline to the west and south, the most dominant feature on the continent is the Sea of Fallen Stars. This is an irregular inland sea that keeps the neighboring lands fertile and serves as a major trade route for the bordering nations. Next in significance is the Shaar, a broad region of grasslands in the south that, together with a large body of water called the Lake of Steam, separates the area around the inland sea from the coastal nations at the southern edge of the continent. To the east, Faerûn is bordered by a vast region of steppe that separates it from Kara-Tur. In the north are massive glaciers, named Pelvuria and Reghed, and a region of tundra. South of the continent, separated by the Great Sea, is a sub-tropical land called Zakhara.